@InProceedings{RochaFalc:2002:ESRe,
author = "Rocha, Leonardo M. and Falc{\~a}o, Alexandre Xavier",
title = "E-Shell Rendering",
booktitle = "Proceedings...",
year = "2002",
editor = "Gon{\c{c}}alves, Luiz Marcos Garcia and Musse, Soraia Raupp and
Comba, Jo{\~a}o Luiz Dihl and Giraldi, Gilson and Dreux,
Marcelo",
organization = "Brazilian Symposium on Computer Graphics and Image Processing, 15.
(SIBGRAPI)",
publisher = "IEEE Computer Society",
address = "Los Alamitos",
note = "The conference was held in Fortaleza, CE, Brazil, from October 7
to 10.",
abstract = "In Medical Imaging,shell rendering is considered one of the most
efficient and effective methods for volume visualization. It
requires a compact data structure of voxels and uses the voxel
splatting technique for surface and volume rendering. In order to
avoid holes in the rendition, the size of the voxels are usually
made bigger than the size of the pixels for voxel splatting. In
such a case, we have identified a conceptual problem in shell
rendering which affects the correctness and quality of the
renditions. In this paper, we discuss this problem and propose a
solution, which improves image quality without affecting the speed
of the method. The new approach is called E-Shell Rendering
(extended-shell rendering). It requires an extension of the shell
data structure and a variant of the original algorithm. We
illustrate and discuss the results with examples created by
surface and volume rendering.",
conference-location = "Fortaleza, CE, Brazil",
conference-year = "10-10 Oct. 2002",
doi = "10.1109/SIBGRA.2002.1167149",
url = "http://dx.doi.org/10.1109/SIBGRA.2002.1167149",
language = "en",
organisation = "SBC - Brazilian Computer Society",
ibi = "6qtX3pFwXQZeBBx/vRmvJ",
url = "http://urlib.net/ibi/6qtX3pFwXQZeBBx/vRmvJ",
targetfile = "18.pdf",
urlaccessdate = "2024, May 05"
}